Depth Survivor
A downloadable game
Your submarine has crashed and you're stranded underwater! Oh no! You'll have to swim through caves, avoiding traps and shooting evil marine life with your speargun in order to escape. You'll also need air to survive, collect air bubbles from destroyed enemies or from little air pockets scattered along the ground.
Controls:
Arrow Keys: Move
A: Swim
S: Shoot Speargun
Enter: Pause
(You can edit these in the key config options.)
(-/+ Changes volume)
(Might edit the page when I've had a bit more sleep!)
Published | 21 hours ago |
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | SinclairStrange |
Genre | Platformer |
Tags | bubble, Global Game Jam, Retro |
Download
Download
Depth Survivor.zip 12 MB
Install instructions
Unzip and open Depth Survivor.exe
Comments
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Wondering how complex the game is, any hint? :) It's just looking too good to be short.
It's about a normal underwater platformer, with a speargun. Its got three levels, I'd say all at normal difficulty, shouldn't take longer than 20 minutes max to complete!
I've also provided a full playthrough video too, so feel free to watch that and judge ^-^
( SPOILERS )
Peak
Presentation's great as always. Loved the overall look and feel. Also love how the environments felt pretty different overall
The enemy design was also cool and varied. I love how you need to try and shoot enemies when they're near the floor, else you can't get the bubble they leave after dying.
The level design in general was great, although I'm not really a fan of how some traps and enemies in the first level were a little impossible to dodge. I think they're a little too close to the parts of the level where the camera transitions ( unless you meant for a player to take damage though lol )
Also, while I love how the levels in the crystal world appear as you move through them, I think the dangerous snowflakes(?) could've appeared a little sooner, or they could've been a different colour ? There were a few moments where I just didn't see them while they were becoming opaque. They kinda blended into the background ( as opposed to the normal blocks which were noticable even when they were becoming opaque ). Maybe just a skill issue on my side lol
All in all, this is a damn great game. Kinda want to try and speedrun it lol
Aww thanks for the amazing review!
Yeah, usually with LDjam games I'll have a little more time to playtest and edit/improve gameplay/levels but with 48hours didn't quite have the time. (I know I submitted this way before the deadline but I hadn't really slept until then haha.) Funnily enough the spike crystals were at one point far harder, so I did actually change that!
I'm glad you enjoyed overall, your review has honestly put a massive smile on me face <3