Depth Survivor
A downloadable game
Your submarine has crashed and you're stranded underwater! Oh no! You'll have to swim through caves, avoiding traps and shooting evil marine life with your speargun in order to escape. You'll also need air to survive, collect air bubbles from destroyed enemies or from little air pockets scattered along the ground.
Controls:
Arrow Keys: Move
A: Swim
S: Shoot Speargun
Enter: Pause
(You can edit these in the key config options.)
(-/+ Changes volume)
(Might edit the page when I've had a bit more sleep!)
Status | Released |
Rating | Rated 4.7 out of 5 stars (21 total ratings) |
Author | SinclairStrange |
Genre | Platformer |
Tags | bubble, Global Game Jam, Retro |
Download
Download
Depth Survivor.zip 12 MB
Install instructions
Unzip and open Depth Survivor.exe
Comments
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Amazing Game! I love the art the gameplay and the audio! It's givingme gameboy vibes and Im here for it
hm, cant get further than the main menu. I can press all buttons on my keyboard and none do anything :-(
cute! nice short experience, quick respawns. I would like to see some kind of boss for areas, also you should consider adding a speedrun timer. all in all good job, keep it up!!
"¡Tu submarino se ha estrellado y estás atrapado bajo el agua! ¡Oh, no! Tendrás que nadar a través de cuevas, evitando trampas y disparando a la malvada vida marina con tu fusil submarino para poder escapar. También necesitarás aire para sobrevivir, recoge burbujas de aire de los enemigos destruidos o de las pequeñas bolsas de aire esparcidas por el suelo."
Añade este Videojuego a tu WishList y Apoya a los Desarrolladores aquí | https://sinclairstrange.itch.io/depth-survivor
#videojuegos @itchiogames @Sinclairstrange
This game reminds me of starfie that i play on My [now busted] 2DS!
also gives me ideas for a game i'm making.
Jogo excelente. Curto, mas muito divertido. Obrigado por deixar disponivel
Hi, I finished playing this game, it is very cute, there are some mechanics I like, such as oxygen bar, third level mirror reflex The protagonist's head is a little big, and some narrow places seem to be unable to avoid jumping up
Thank you it's lovely and enjoyable!
No Web/html5 version :(
Adorable ga
me
i seew someone like that..
who's developing this game
I'm more of a width survivor myself...
Woaw ! The amount of content in the game for a short game jam is amazing ! The controls are great... Good work here !
A short but very enjoyable game. Plateformer with good mecanics. I has a lot of fun playing it ! Well done !
Just a cool, short game. I love it.
Very nice game! Well made and very cute design. A+!
Excellent game, the art is wonderful, the mechanics were very well implemented, everything is amazing.
No linux compatibility :(
It works fine with Wine.
Made a video
That was a fun little game, it had an interesting gimmick, and nice graphics and music. The only complaint I have is that it was too easy, never died once even playing recklessly lol.
Wondering how complex the game is, any hint? :) It's just looking too good to be short.
It's about a normal underwater platformer, with a speargun. Its got three levels, I'd say all at normal difficulty, shouldn't take longer than 20 minutes max to complete!
I've also provided a full playthrough video too, so feel free to watch that and judge ^-^
( SPOILERS )
Peak
Presentation's great as always. Loved the overall look and feel. Also love how the environments felt pretty different overall
The enemy design was also cool and varied. I love how you need to try and shoot enemies when they're near the floor, else you can't get the bubble they leave after dying.
The level design in general was great, although I'm not really a fan of how some traps and enemies in the first level were a little impossible to dodge. I think they're a little too close to the parts of the level where the camera transitions ( unless you meant for a player to take damage though lol )
Also, while I love how the levels in the crystal world appear as you move through them, I think the dangerous snowflakes(?) could've appeared a little sooner, or they could've been a different colour ? There were a few moments where I just didn't see them while they were becoming opaque. They kinda blended into the background ( as opposed to the normal blocks which were noticable even when they were becoming opaque ). Maybe just a skill issue on my side lol
All in all, this is a damn great game. Kinda want to try and speedrun it lol
Aww thanks for the amazing review!
Yeah, usually with LDjam games I'll have a little more time to playtest and edit/improve gameplay/levels but with 48hours didn't quite have the time. (I know I submitted this way before the deadline but I hadn't really slept until then haha.) Funnily enough the spike crystals were at one point far harder, so I did actually change that!
I'm glad you enjoyed overall, your review has honestly put a massive smile on me face <3